But what are their stories? Why are they shadowrunners? What aliases are they known by? How did they earn their street names? Their scars? What are their real names? Who are their friends? Their enemies? How old are they? If a character possesses a piece of gear that they cannot use right now, what is the story behind that? If they have cyberlimbs, was that by choice or out of necessity? The more interesting the background, the more possibilities for interesting role-playing scenarios that can add flavor and diversity to a game.Ĭharacter generation is only the start. Qualities, attribute ratings, and contacts provide a blueprint of who these characters are now. In the final stage you should also flesh out the backstory for the character. If the gamemaster was not involved in the character creation process, players may need to make revisions to their characters that will allow them to get the most out of the of campaign the gamemaster envisions running.įor a successful game, all parties should be willing to be flexible and make adjustments that will work for everyone while playing and enjoying Shadowrun (for more advice on working as a group with the gamemaster, see the Gamemaster Advice chapter, p. Hopefully, the gamemaster has been actively involved in this process, guiding character creation to help ensure the campaign is both fun and satisfying. You still need to get the gamemaster approval before play begins. Basics // Combat // Magic // Matrix // Driving // Character CreationįINALIZE BACKGROUND OF CHARACTER, GET GM APPROVALĮven though the stats are done and the character sheet is filled out, you’re not quite finished.
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